Difference between revisions of "Template:Charsheet"
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(Created page with "{| class="wikitable" |- |colspan=6| {| class="wikitable" |- |style="text-align:center"|Soak Value || style="text-align:center"|Wound<br/>Threshold || style="text-align:cente...") |
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Revision as of 02:04, 17 October 2018
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Brawn | Agility | Intellect | Cunning | Willpower | Presence | ||||||||||
Alchemy (Int) | Alchemy _Rank | DiceCalc | Brawl (Br) | Brawl _Rank | DiceCalc | ||||||||||
Astrocartography (Int) | Astrocartography _Rank | DiceCalc | Gunnery (Ag) | Gunnery _Rank | DiceCalc | ||||||||||
Athletics (Br) | Athletics _Rank | DiceCalc | Melle (Br) | Melle _Rank | DiceCalc | ||||||||||
Computers (Int) | Computers _Rank | DiceCalc | Melee-Heavy (Br) | Melee-Heavy _Rank | DiceCalc | ||||||||||
Cool (Pr) | Cool _Rank | DiceCalc | Melee-Light (Br) | Melee-Light _Rank | DiceCalc | ||||||||||
Coordination (Ag) | Coordination _Rank | DiceCalc | Ranged (Ag) | Ranged _Rank | DiceCalc | ||||||||||
Discipline (Will) | Discipline _Rank | DiceCalc | Ranged-Heavy (Ag) | Ranged-Heavy _Rank | DiceCalc | ||||||||||
Driving (Ag) | Driving _Rank | DiceCalc | Ranged-Light (Ag) | Ranged-Light _Rank | DiceCalc | ||||||||||
Mechanics (Int) | Mechanics _Rank | DiceCalc | Charm (Pr) | Charm _Rank | DiceCalc | ||||||||||
Medicine (Int) | Medicine _Rank | DiceCalc | Coercion (Will) | Coercion _Rank | DiceCalc | ||||||||||
Operating (Int) | Operating _Rank | DiceCalc | Deception (Cun) | Deception _Rank | DiceCalc | ||||||||||
Perception (Cun) | Perception _Rank | DiceCalc | Leadership (Pr) | Leadership _Rank | DiceCalc | ||||||||||
Piloting (Ag) | Piloting _Rank | DiceCalc | Negotiation (Pr) | Negotiation _Rank | DiceCalc | ||||||||||
Resilience (Br) | Resilience _Rank | DiceCalc | Knowledge (Int) | Knowledge _Rank | DiceCalc | ||||||||||
Riding (Ag) | Riding _Rank | DiceCalc | |||||||||||||
Skullduggery (Cun) | Skullduggery _Rank | DiceCalc | |||||||||||||
Stealth (Ag) | Stealth _Rank | DiceCalc | |||||||||||||
Streetwise (Cun) | Streetwise _Rank | DiceCalc | |||||||||||||
Survival (Cun) | Survival _Rank | DiceCalc | |||||||||||||
Vigilance (Will) | Vigilance _Rank | DiceCalc |
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