Difference between revisions of "Template:Charsheet"
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{| class="Charsheet" style="width: 50%" | {| class="Charsheet" style="width: 50%" | ||
− | |colspan=6 |'''Character Name:''' {{#If:{{{name|}}}|{{{name}}}|<span | + | |colspan=6 |'''Character Name:''' {{#If:{{{name|}}}|{{{name}}}|<span class="error">NAME REQUIRED</span>}}<br/>'''Species:''' {{#If:{{{species|}}}|{{{species}}}|<span style="color:red; font-weight:bold;">SPECIES REQUIRED</span>}}<br/>'''Career:''' {{#If:{{{career|}}}|{{{career}}}|<span style="color:red; font-weight:bold;">CAREER REQUIRED</span>}}<br/>'''Player:''' {{#If:{{{player|}}}|{{{player}}}|<span style="color:red; font-weight:bold;">PLAYER REQUIRED</span>}}<br/> |
|- | |- | ||
|colspan=6| | |colspan=6| | ||
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|style="text-align:center"| Brawn ||style="text-align:center"| Agility ||style="text-align:center"| Intellect ||style="text-align:center"| Cunning ||style="text-align:center"|Willpower||style="text-align:center"|Presence | |style="text-align:center"| Brawn ||style="text-align:center"| Agility ||style="text-align:center"| Intellect ||style="text-align:center"| Cunning ||style="text-align:center"|Willpower||style="text-align:center"|Presence | ||
|- | |- | ||
− | | | + | |style="text-align:center"|{{#If:{{{brawn|}}}|{{{brawn}}}|<span class="error">NEED TO PROVIDE BRAWN</span>}}||style="text-align:center"|{{#If:{{{agility|}}}|{{{agility}}}|<span style="font-color:red; font-weight:bold">NEED TO PROVIDE AGILITY</span>}}||style="text-align:center"|{{#If:{{{intellect|}}}|{{{intellect}}}|<span style="font-color:red; font-weight:bold">NEED TO PROVIDE INTELLECT</span>}}||style="text-align:center"|{{#If:{{{cunning|}}}|{{{cunning}}}|<span style="font-color:red; font-weight:bold">NEED TO PROVIDE CUNNING</span>}}||style="text-align:center"|{{#If:{{{willpower|}}}|{{{willpower}}}|<span style="font-color:red; font-weight:bold">NEED TO PROVIDE WILLPOWER</span>}}||style="text-align:center"|{{#If:{{{presence|}}}|{{{presence}}}|<span style="font-color:red; font-weight:bold">NEED TO PROVIDE PRESENCE</span>}} |
|- | |- | ||
− | | | + | |Alchemy (Int)||{{#If:{{{Alchemy_Rank|}}}|{{{Alchemy_Rank}}}|0}}||DiceCalc||Brawl (Br)||{{#If:{{{Brawl_Rank|}}}|{{{Brawl_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Astrocartography (Int)||{{#If:{{{Astrocartography_Rank|}}}|{{{Astrocartography_Rank}}}|0}}||DiceCalc||Gunnery (Ag)||{{#If:{{{Gunnery_Rank|}}}|{{{Gunnery_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Athletics (Br)||{{#If:{{{Athletics_Rank|}}}|{{{Athletics_Rank}}}|0}}||DiceCalc||Melle (Br)||{{#If:{{{Melle_Rank|}}}|{{{Melle_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Computers (Int)||{{#If:{{{Computers_Rank|}}}|{{{Computers_Rank}}}|0}}||DiceCalc||Melee-Heavy (Br)||{{#If:{{{Melee-Heavy_Rank|}}}|{{{Melee-Heavy_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Cool (Pr)||{{#If:{{{Cool_Rank|}}}|{{{Cool_Rank}}}|0}}||DiceCalc||Melee-Light (Br)||{{#If:{{{Melee-Light_Rank|}}}|{{{Melee-Light_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Coordination (Ag)||{{#If:{{{Coordination_Rank|}}}|{{{Coordination_Rank}}}|0}}||DiceCalc||Ranged (Ag)||{{#If:{{{Ranged_Rank|}}}|{{{Ranged_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Discipline (Will)||{{#If:{{{Discipline_Rank|}}}|{{{Discipline_Rank}}}|0}}||DiceCalc||Ranged-Heavy (Ag)||{{#If:{{{Ranged-Heavy_Rank|}}}|{{{Ranged-Heavy_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Driving (Ag)||{{#If:{{{Driving_Rank|}}}|{{{Driving_Rank}}}|0}}||DiceCalc||Ranged-Light (Ag)||{{#If:{{{Ranged-Light_Rank|}}}|{{{Ranged-Light_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Mechanics (Int)||{{#If:{{{Mechanics_Rank|}}}|{{{Mechanics_Rank}}}|0}}||DiceCalc||Charm (Pr)||{{#If:{{{Charm_Rank|}}}|{{{Charm_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Medicine (Int)||{{#If:{{{Medicine_Rank|}}}|{{{Medicine_Rank}}}|0}}||DiceCalc||Coercion (Will)||{{#If:{{{Coercion_Rank|}}}|{{{Coercion_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Operating (Int)||{{#If:{{{Operating_Rank|}}}|{{{Operating_Rank}}}|0}}||DiceCalc||Deception (Cun)||{{#If:{{{Deception_Rank|}}}|{{{Deception_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Perception (Cun)||{{#If:{{{Perception_Rank|}}}|{{{Perception_Rank}}}|0}}||DiceCalc||Leadership (Pr)||{{#If:{{{Leadership_Rank|}}}|{{{Leadership_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Piloting (Ag)||{{#If:{{{Piloting_Rank|}}}|{{{Piloting_Rank}}}|0}}||DiceCalc||Negotiation (Pr)||{{#If:{{{Negotiation_Rank|}}}|{{{Negotiation_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Resilience (Br)||{{#If:{{{Resilience_Rank|}}}|{{{Resilience_Rank}}}|0}}||DiceCalc||Knowledge (Int)||{{#If:{{{Knowledge_Rank|}}}|{{{Knowledge_Rank}}}|0}}||DiceCalc |
|- | |- | ||
− | | | + | |Riding (Ag)||{{#If:{{{Riding_Rank|}}}|{{{Riding_Rank}}}|0}}||DiceCalc|||||| |
|- | |- | ||
− | | | + | |Skullduggery (Cun)||{{#If:{{{Skullduggery_Rank|}}}|{{{Skullduggery_Rank}}}|0}}||DiceCalc|||||| |
|- | |- | ||
− | | | + | |Stealth (Ag)||{{#If:{{{Stealth_Rank|}}}|{{{Stealth_Rank}}}|0}}||DiceCalc|||||| |
|- | |- | ||
− | | | + | |Streetwise (Cun)||{{#If:{{{Streetwise_Rank|}}}|{{{Streetwise_Rank}}}|0}}||DiceCalc|||||| |
|- | |- | ||
− | |Vigilance (Will)|| Vigilance_Rank||DiceCalc|||||| | + | |Survival (Cun)||{{#If:{{{Survival_Rank|}}}|{{{Survival_Rank}}}|0}}||DiceCalc|||||| |
− | + | |- | |
+ | |Vigilance (Will)||{{#If:{{{Vigilance_Rank|}}}|{{{Vigilance_Rank}}}|0}}||DiceCalc|||||| | ||
|} | |} | ||
[[File:AbilDie.png]] | [[File:AbilDie.png]] | ||
[[File:ProfDie.png]] | [[File:ProfDie.png]] |
Revision as of 02:46, 19 October 2018
Character Name: NAME REQUIRED Species: SPECIES REQUIRED Career: CAREER REQUIRED Player: PLAYER REQUIRED | |||||||||||||||
| |||||||||||||||
Brawn | Agility | Intellect | Cunning | Willpower | Presence | ||||||||||
NEED TO PROVIDE BRAWN | NEED TO PROVIDE AGILITY | NEED TO PROVIDE INTELLECT | NEED TO PROVIDE CUNNING | NEED TO PROVIDE WILLPOWER | NEED TO PROVIDE PRESENCE | ||||||||||
Alchemy (Int) | 0 | DiceCalc | Brawl (Br) | 0 | DiceCalc | ||||||||||
Astrocartography (Int) | 0 | DiceCalc | Gunnery (Ag) | 0 | DiceCalc | ||||||||||
Athletics (Br) | 0 | DiceCalc | Melle (Br) | 0 | DiceCalc | ||||||||||
Computers (Int) | 0 | DiceCalc | Melee-Heavy (Br) | 0 | DiceCalc | ||||||||||
Cool (Pr) | 0 | DiceCalc | Melee-Light (Br) | 0 | DiceCalc | ||||||||||
Coordination (Ag) | 0 | DiceCalc | Ranged (Ag) | 0 | DiceCalc | ||||||||||
Discipline (Will) | 0 | DiceCalc | Ranged-Heavy (Ag) | 0 | DiceCalc | ||||||||||
Driving (Ag) | 0 | DiceCalc | Ranged-Light (Ag) | 0 | DiceCalc | ||||||||||
Mechanics (Int) | 0 | DiceCalc | Charm (Pr) | 0 | DiceCalc | ||||||||||
Medicine (Int) | 0 | DiceCalc | Coercion (Will) | 0 | DiceCalc | ||||||||||
Operating (Int) | 0 | DiceCalc | Deception (Cun) | 0 | DiceCalc | ||||||||||
Perception (Cun) | 0 | DiceCalc | Leadership (Pr) | 0 | DiceCalc | ||||||||||
Piloting (Ag) | 0 | DiceCalc | Negotiation (Pr) | 0 | DiceCalc | ||||||||||
Resilience (Br) | 0 | DiceCalc | Knowledge (Int) | 0 | DiceCalc | ||||||||||
Riding (Ag) | 0 | DiceCalc | |||||||||||||
Skullduggery (Cun) | 0 | DiceCalc | |||||||||||||
Stealth (Ag) | 0 | DiceCalc | |||||||||||||
Streetwise (Cun) | 0 | DiceCalc | |||||||||||||
Survival (Cun) | 0 | DiceCalc | |||||||||||||
Vigilance (Will) | 0 | DiceCalc |
Character Name: NAME REQUIRED Species: SPECIES REQUIRED Career: CAREER REQUIRED Player: PLAYER REQUIRED | |||||||||||||||
| |||||||||||||||
Brawn | Agility | Intellect | Cunning | Willpower | Presence | ||||||||||
NEED TO PROVIDE BRAWN | NEED TO PROVIDE AGILITY | NEED TO PROVIDE INTELLECT | NEED TO PROVIDE CUNNING | NEED TO PROVIDE WILLPOWER | NEED TO PROVIDE PRESENCE | ||||||||||
Alchemy (Int) | 0 | DiceCalc | Brawl (Br) | 0 | DiceCalc | ||||||||||
Astrocartography (Int) | 0 | DiceCalc | Gunnery (Ag) | 0 | DiceCalc | ||||||||||
Athletics (Br) | 0 | DiceCalc | Melle (Br) | 0 | DiceCalc | ||||||||||
Computers (Int) | 0 | DiceCalc | Melee-Heavy (Br) | 0 | DiceCalc | ||||||||||
Cool (Pr) | 0 | DiceCalc | Melee-Light (Br) | 0 | DiceCalc | ||||||||||
Coordination (Ag) | 0 | DiceCalc | Ranged (Ag) | 0 | DiceCalc | ||||||||||
Discipline (Will) | 0 | DiceCalc | Ranged-Heavy (Ag) | 0 | DiceCalc | ||||||||||
Driving (Ag) | 0 | DiceCalc | Ranged-Light (Ag) | 0 | DiceCalc | ||||||||||
Mechanics (Int) | 0 | DiceCalc | Charm (Pr) | 0 | DiceCalc | ||||||||||
Medicine (Int) | 0 | DiceCalc | Coercion (Will) | 0 | DiceCalc | ||||||||||
Operating (Int) | 0 | DiceCalc | Deception (Cun) | 0 | DiceCalc | ||||||||||
Perception (Cun) | 0 | DiceCalc | Leadership (Pr) | 0 | DiceCalc | ||||||||||
Piloting (Ag) | 0 | DiceCalc | Negotiation (Pr) | 0 | DiceCalc | ||||||||||
Resilience (Br) | 0 | DiceCalc | Knowledge (Int) | 0 | DiceCalc | ||||||||||
Riding (Ag) | 0 | DiceCalc | |||||||||||||
Skullduggery (Cun) | 0 | DiceCalc | |||||||||||||
Stealth (Ag) | 0 | DiceCalc | |||||||||||||
Streetwise (Cun) | 0 | DiceCalc | |||||||||||||
Survival (Cun) | 0 | DiceCalc | |||||||||||||
Vigilance (Will) | 0 | DiceCalc |