Difference between revisions of "Genesys:Weapons"

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|Stun Shotgun

Revision as of 06:19, 1 December 2018

Below is a list of Weapons available for purchase. This is not an exhaustive list. All prices are in Authorized Medium of Exchange.

  • Dam = Damage value. Damage value = s + Damage Value. If entry says +N then Damage value = s + Character Brawn + Damage Value
  • Crit = Number of a required to trigger a critical hit
  • HP = Hardpoints
  • Enc = Encumbrance
Weapons
Melee Weapons
Name Skill Dam Crit HP Range Enc Price Rarity Special
Brass Knuckle Brawl +1 4 1 Engaged 1 40 1 Disorient 3
Knife Melee +1 3 1 Engaged 1 25 1
Monoblade Knife Melee +1 2 1 Engaged 1 240 3 Pierce 2
Monoblade Sword Melee +3 2 1 Engaged 1 480 3 Pierce 2, Defensive 1
Stun Baton Melee 6 4 1 Engaged 1 160 2 Disorient 3, Stun Damage
Stun Gun Melee 5 6 1 Engaged 1 100 1 Stun 3, Stun Damage, Limited Ammo 2
Ranged (Light) Weapons
Name Skill Dam Crit HP Range Enc Price Rarity Special
Frag Grenade Ranged (Light) 8 4 - Short 1 100 5 Blast 6, Limited Ammo 1
Heavy Pistol Ranged (Light) 6 3 1 Medium 1 300 3
Light Pistol Ranged (Light) 5 4 1 Short 1 100 3
Needle Pistol Ranged (Light) 4 3 1 Short 1 500 5 Pierce 2, Vicious 2
Stun Grenade Ranged (Light) 8 6 - Short 1 125 4 Disorient 3, Stun Damage, Blast 8, Limited Ammo 1
Sub-machine Gun Ranged (Light) 5 3 1 Medium 2 400 6 Auto-fire
Ranged (Heavy) Weapons
Name Skill Dam Crit HP Range Enc Price Rarity Special
Assault Rifle Ranged (Heavy) 8 3 2 Long 4 1000 7 Auto-Fire
Gauss Rifle Ranged (Heavy) 10 2 3 Extreme 5 2000 6 Cumbersome 3, Pierce 5, Slow-Firing 1
Needle Rifle Ranged (Heavy) 4 2 2 Medium 3 800 5 Blast 4, Pierce 2, Vicious 3
Sniper Rifle Ranged (Heavy) 9 2 2 Extreme 4 1200 6 Accurate 2, Limited Ammo 4, Pierce 2
Shotgun Ranged (Heavy) 8 3 2 Short 3 500 3 Blast 4, Knockdown, Vicious 2
Stun Shotgun Ranged (Heavy) 7 5 2 Short 3 500 3 Stun Damage, Stun 2
Gunnery Weapons
Name Skill Dam Crit HP Range Enc Price Rarity Special
Assault Cannon Gunnery 15 3 3 Long 6 4500 3 Auto-fire, Cumbersome 4, Inaccurate 1, Pierce 4, Vicious 3
Machine Gun Gunnery 10 3 3 Long 6 1500 6 Auto-Fire, Cumbersome 2, Pierce 2, Vicious 2
Micro-Missile Launcher Gunnery 12 4 3 Long 5 3000 6 Blast 10, Cumbersome 4, Guided 3, Limited Ammo 3, Prepare 1
Needle Cannon Gunnery 15 2 4 Extreme 7 10000 6 Breach 4, Cumbersome 3, Guided 4, Limited Ammo 3, Prepare 1, Vicious 5

See weapon descriptions below

Melee

Brass Knuckle

Brass Knuckles are very simple weapons: chunks of metal (not always brass) designed to slip over your fingers and add power to your punches.

Knife

A knife is an instrument composed of a blade fixed into a handle, used for cutting or as a weapon.

Monoblade Knife

This is an age-old weapon that has been given an impossibly sharp edge through advances in material sciences.

Monoblade sword

A sized up version of the monoblade knife. Stabby stabby.

Stun Baton

Usually used as a police riot club, it shocks opponents into submission. Even tough it's a melee weapon, it does not add Brawn, since the electrical discharge does the damage, and is not based on how hard the baton is swung.

Stun Gun

The name "stun gun" is a bit of a misnomer: it's a hand-held device with protruding electrodes. Push the electrodes into an opponent and they get shocked, which is why it does not add brawn to the damage.

Ranged (Light)

Frag Grenade

A grenade is a small explosive weapon typically thrown by hand. Generally, a grenade consists of an explosive charge, a detonating mechanism, and firing pin to trigger the detonating mechanism.

Heavy Pistol

Heavy pistols are big, bulky hand cannons, like a .45-calibur or larger.

Light Pistol

The ubiquitus pistol is the go-to solution for law enforcement, sport shooting, self-defense, and criminal activity throughout the world. A light is a basic, medium-calibur pistol: a 9mm or .38 calibur weapon, for example. A .22 calibur pistol would reduce the damage by 1 and increase the critical rating by 1.

Needle Pistol

The needle pistol uses electromagnetic coils to fire bursts of tiny metal spears called flechettes. These benefit from significant penetrative power and can sometimes punch straight through an opponents but they don't have a great deal of stopping power.

Stun Grenade

A stun grenade, also known as a flash grenade or a flashbang, is a non-lethal weapon. It is designed to produce a blinding flash of light and loud noise without causing permanent injury.

Sub-machine Gun

Sum-machine guns (SMGs) use pistol-caliber ammunition and a high rate of fire to provide a while lot of damage capacity in a small, easy-to-use package.

Ranged (Heavy)

Assault Rifle

While clattering, hard-hitting assault rifles are ostensibly military weapons, they can and often do fallinto the hands of gangs, crime syndicates and insurgents. "Carbine" versions of many assault rifles exist, which are more compact and reduce the range to medium but also decrease encumbrance by one.

Gauss Rifle

A Gauss Rifle uses an electromagnetic rail or coil to hurl a metal projectile over a long distance at incredible speed. The main drawback of this weapon is that it takes some time to recharge its capacitors after firing.

Needle Rifle

The needle rifle is a larger, heavier version of the pistol, similar to a shotgun that fires larger bursts of flechettes.

Sniper Rifle

While they vary by service and sovereignty, all sniper rifles are designed to fire high-calibur, high velocity rounds over long distances.

Shotgun

When you really want to make an impression in a firefight, a shotgun is a great way to go. Pulling a pistol from a hidden pocket just doesn't have the same dramatic effect as, say, drawing a lever-action 10 guage out of a box of roses in slow motion.

Stun Shotgun

The stun shotgun is a very aggressive riot control weapon. Instead of a regular buck shot, it fires a compact one-use electrical pack with needle-like leads that discharge a stunning shock into the target.

Gunnery

Assault Cannon

A massive auto-cannon. It may or not feature multiple, rotating barrels, or use explosive or armor piercing shells, but the end result is the same - destruction that's probably overkill against infantry and enough to threaten light vehicles.

Machine Gun

Machine guns are large, heavy, often crew-served weapons. Depending on the type, a machine gun can be anything from a medium-weight, man-portable squad-support weapon to a heavy, turret mounted .50 cal.

Micro-Missile Launcher

This portable weapon fires miniature missiles that lock onto a target, pursue it, and detonate.

Needle Cannon

A needle cannon is an even more scaled up and deadly version of a needle rifle that uses narrow, supersonic projections. Needle cannons don't have an explosive payload, but their armor-piercing warheads are immensely effective against even the toughest vehicles.

Weapon Qaulities