Changes

Jump to navigation Jump to search
no edit summary
Line 1: Line 1: −
<EpisodeNavigation>
+
{{SessionNav|game=Starlight|session_no=7}}
name=Come Ride With Me
  −
date=January 22, 2016
  −
episodenumber=7
  −
</EpisodeNavigation>
   
==Game Outline==
 
==Game Outline==
 
# Jerias Obligation
 
# Jerias Obligation
 
# Recap of very end
 
# Recap of very end
## You and the Tyson clear the landing bay of the massive Cydonian home ship and see the vessel has already begin breaking apart into smaller ship. They all begin to scatter in different directions as waves of Cydonian fighters swarm around you. Your combat radar lights up with thousands of red and green dots, and somewhere below the home ship is a massive red glow. Something massive is down there, and you spare a glance, but see nothing but the red lights at the front of the approaching watcher ships. Whatever the hulking giant on your scope is, you can't make a visual of it. You don't have much time to consider this as you and the Tyson are set upon by a wave of Watchers, only this time you're not alone. Kalu Venn says he's with you, and you can hear Lieutenant Barnabas calling out nearby radar contacts and enemy ship movements. The Tyson gets hit several times, ripping armor plating to shreds, and the panic wells up from the pit of your stomach. The lives on board the Tyson - the Captain, CPO Zakiri, Professor Sikarna, Lieutenant Oliver, Lieutenant Ford, Ensign Crocetti & Ensign Soward. The Watchers seem to be gunning directly for them. A few more exchanges of fire with the enemy vessel, and the panic subsides, as the Tyson slides into the docking bay. You're able to turn your attention to the task at hand, clearing a path through the system to the designated jump point. It's an arduous slog. The watchers fastest ship is the small one you're most familiar with. Though easily killed, they come in waves that always nearly break your back. The only thing keeping you alive is occational visits into sortie tube for mid-fight replacement of shredded armor plates and damaged internal components. The Cydonians don't fare as well. All they have to protect them is a thin layer of armor and their wits, and the running battle proves to be a slow game of attrition. You see hundreds of them die within the first 15 minutes of the engagement, before the home ships scrambling has managed to spread the enemy lines. The bulk of the watcher force seems to be following your ship, and as you approach the jump point, you hear Kalu Venn call over the open channel. "Knights, I need volunteers for-" he is interrupted by the captain. "I DO SAY, I think you all may want to get out of the way. Prepare for Grav Cannon!" The starlight spins in place and you move out of the way of the ship just as the Gravity Cannon's beam arcs above you. The watcher ships vanish before your eyes, and there is a moment of stunned silence over the radio. "W.. we appear to be clear" calls out the Homeship, and the fight is over. You begin heading back to the Starlight to prepare for the coming jump.
+
## You and the Tyson clear the landing bay of the massive Cydonian home ship and see the vessel has already begin breaking apart into smaller ship. They all begin to scatter in different directions as waves of Cydonian fighters swarm around you. Your combat radar lights up with thousands of red and green dots, and somewhere below the home ship is a massive red glow. Something massive is down there, and you spare a glance, but see nothing but the red lights at the front of the approaching watcher ships. Whatever the hulking giant on your scope is, you can't make a visual of it. You don't have much time to consider this as you and the Tyson are set upon by a wave of Watchers, only this time you're not alone. Kalu Venn says he's with you, and you can hear Lieutenant Barnabas calling out nearby radar contacts and enemy ship movements. The Tyson gets hit several times, ripping armor plating to shreds, and the panic wells up from the pit of your stomach. The lives on board the Tyson - the Captain, CPO Zakiri, Professor Sikarna, Lieutenant Oliver, Lieutenant Ford, Ensign Crocetti & Ensign Soward. The Watchers seem to be gunning directly for them. A few more exchanges of fire with the enemy vessel, and the panic subsides, as the Tyson slides into the docking bay. You're able to turn your attention to the task at hand, clearing a path through the system to the designated jump point. It's an arduous slog. The watchers fastest ship is the small one you're most familiar with. Though easily killed, they come in waves that always nearly break your back. The only thing keeping you alive is occational visits into sortie tube for mid-fight replacement of shredded armor plates and damaged internal components. The Cydonians don't fare as well. All they have to protect them is a thin layer of armor and their wits, and the running battle proves to be a slow game of attrition. You see hundreds of them die within the first 15 minutes of the engagement, before the home ships scrambling has managed to spread the enemy lines. The bulk of the watcher force seems to be following your ship, and as you approach the jump point, you hear Kalu Venn call over the open channel. "Knights, I need volunteers for-" he is interrupted by the captain. "I DO SAY, I think you all may want to get out of the way. Prepare for Grav Cannon!" The [[UWS Starlight|starlight]] spins in place and you move out of the way of the ship just as the [[Gravity Cannon]]'s beam arcs above you. The watcher ships vanish before your eyes, and there is a moment of stunned silence over the radio. "W.. we appear to be clear" calls out the Homeship, and the fight is over. You begin heading back to the Starlight to prepare for the coming jump.
 
# After getting back on the ship
 
# After getting back on the ship
 
## Barnabas calls them to come to the landing bay. When they arrive, the commander is already there greeting Kalu Venn onto the ship. Zakiri is kneeling next to the Tyson, with his head leaned against the hull. His son is wandering around the bay, collecting parts and tools.
 
## Barnabas calls them to come to the landing bay. When they arrive, the commander is already there greeting Kalu Venn onto the ship. Zakiri is kneeling next to the Tyson, with his head leaned against the hull. His son is wandering around the bay, collecting parts and tools.
Line 28: Line 24:  
#### Wonder if they’ll try to talk to him? Probably not. No interest in the game world what-so-ever.
 
#### Wonder if they’ll try to talk to him? Probably not. No interest in the game world what-so-ever.
 
# After the tour, and the rest of the trip.
 
# After the tour, and the rest of the trip.
## Day after tour meeting with Barnbas
+
## Day after tour meeting with Barnabas
 
### First, Lopez – meeting is in a room off the engine room, which they’ve never used before
 
### First, Lopez – meeting is in a room off the engine room, which they’ve never used before
 
#### Lieutenant, before we start, I want you to understand that nothing that’s said between you and I should go beyond this room. Not to anyone on you team, not to anyone in command, not to anyone in the lunch room.. you understand?
 
#### Lieutenant, before we start, I want you to understand that nothing that’s said between you and I should go beyond this room. Not to anyone on you team, not to anyone in command, not to anyone in the lunch room.. you understand?

Navigation menu