Difference between revisions of "Template:Charsheet"

From Starlight Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{| class="wikitable"
+
<noinclude>
 +
{{Charsheet}}
 +
[[Category:Template]]
 +
</noinclude>
 +
 
 +
{| class="Charsheet" style="width: 50%"
 +
|colspan=6 |'''Character Name:''' {{#If:{{{name|}}}|{{{name}}}|<span style="color:red; font-weight:bold;">NAME REQUIRED</span>}}<br/>'''Species:''' {{#If:{{{species|}}}|{{{species}}}|<span style="color:red; font-weight:bold;">SPECIES REQUIRED</span>}}<br/>'''Career:''' {{#If:{{{career|}}}|{{{career}}}|<span style="color:red; font-weight:bold;">CAREER REQUIRED</span>}}<br/>'''Player:''' {{#If:{{{player|}}}|{{{player}}}|<span style="color:red; font-weight:bold;">PLAYER REQUIRED</span>}}<br/>
 
|-
 
|-
 
|colspan=6|
 
|colspan=6|
{| class="wikitable"  
+
{| class="InnerCharSheet " style="width: 100%"
 
|-
 
|-
|style="text-align:center"|Soak Value || style="text-align:center"|Wound<br/>Threshold  || style="text-align:center"|Strain<br/>Threshold || style="text-align:center"|Ranged<br/>Defense || style="text-align:center"|Melee<br/>Defense
+
|class="InnerCharSheetHeader"|Soak Value || class="InnerCharSheetHeader"|Wound<br/>Threshold  || class="InnerCharSheetHeader"|Strain<br/>Threshold || class="InnerCharSheetHeader"|Ranged<br/>Defense || class="InnerCharSheetHeader"|Melee<br/>Defense
 
|-
 
|-
 
|soak amt || wounds || strain || DefanseRange || Defense Melee
 
|soak amt || wounds || strain || DefanseRange || Defense Melee

Revision as of 02:59, 18 October 2018


Character Name: NAME REQUIRED
Species: SPECIES REQUIRED
Career: CAREER REQUIRED
Player: PLAYER REQUIRED
Soak Value Wound
Threshold
Strain
Threshold
Ranged
Defense
Melee
Defense
soak amt wounds strain DefanseRange Defense Melee
Brawn Agility Intellect Cunning Willpower Presence
Alchemy (Int) Alchemy_Rank DiceCalc Brawl (Br) Brawl_Rank DiceCalc
Astrocartography (Int) Astrocartography_Rank DiceCalc Gunnery (Ag) Gunnery_Rank DiceCalc
Athletics (Br) Athletics_Rank DiceCalc Melle (Br) Melle_Rank DiceCalc
Computers (Int) Computers_Rank DiceCalc Melee-Heavy (Br) Melee-Heavy_Rank DiceCalc
Cool (Pr) Cool_Rank DiceCalc Melee-Light (Br) Melee-Light_Rank DiceCalc
Coordination (Ag) Coordination_Rank DiceCalc Ranged (Ag) Ranged_Rank DiceCalc
Discipline (Will) Discipline_Rank DiceCalc Ranged-Heavy (Ag) Ranged-Heavy_Rank DiceCalc
Driving (Ag) Driving_Rank DiceCalc Ranged-Light (Ag) Ranged-Light_Rank DiceCalc
Mechanics (Int) Mechanics_Rank DiceCalc Charm (Pr) Charm_Rank DiceCalc
Medicine (Int) Medicine_Rank DiceCalc Coercion (Will) Coercion_Rank DiceCalc
Operating (Int) Operating_Rank DiceCalc Deception (Cun) Deception_Rank DiceCalc
Perception (Cun) Perception_Rank DiceCalc Leadership (Pr) Leadership_Rank DiceCalc
Piloting (Ag) Piloting_Rank DiceCalc Negotiation (Pr) Negotiation_Rank DiceCalc
Resilience (Br) Resilience_Rank DiceCalc Knowledge (Int) Knowledge_Rank DiceCalc
Riding (Ag) Riding_Rank DiceCalc
Skullduggery (Cun) Skullduggery_Rank DiceCalc
Stealth (Ag) Stealth_Rank DiceCalc
Streetwise (Cun) Streetwise_Rank DiceCalc
Survival (Cun) Survival_Rank DiceCalc
Vigilance (Will) Vigilance_Rank DiceCalc

AbilDie.png ProfDie.png


Character Name: NAME REQUIRED
Species: SPECIES REQUIRED
Career: CAREER REQUIRED
Player: PLAYER REQUIRED
Soak Value Wound
Threshold
Strain
Threshold
Ranged
Defense
Melee
Defense
soak amt wounds strain DefanseRange Defense Melee
Brawn Agility Intellect Cunning Willpower Presence
Alchemy (Int) Alchemy_Rank DiceCalc Brawl (Br) Brawl_Rank DiceCalc
Astrocartography (Int) Astrocartography_Rank DiceCalc Gunnery (Ag) Gunnery_Rank DiceCalc
Athletics (Br) Athletics_Rank DiceCalc Melle (Br) Melle_Rank DiceCalc
Computers (Int) Computers_Rank DiceCalc Melee-Heavy (Br) Melee-Heavy_Rank DiceCalc
Cool (Pr) Cool_Rank DiceCalc Melee-Light (Br) Melee-Light_Rank DiceCalc
Coordination (Ag) Coordination_Rank DiceCalc Ranged (Ag) Ranged_Rank DiceCalc
Discipline (Will) Discipline_Rank DiceCalc Ranged-Heavy (Ag) Ranged-Heavy_Rank DiceCalc
Driving (Ag) Driving_Rank DiceCalc Ranged-Light (Ag) Ranged-Light_Rank DiceCalc
Mechanics (Int) Mechanics_Rank DiceCalc Charm (Pr) Charm_Rank DiceCalc
Medicine (Int) Medicine_Rank DiceCalc Coercion (Will) Coercion_Rank DiceCalc
Operating (Int) Operating_Rank DiceCalc Deception (Cun) Deception_Rank DiceCalc
Perception (Cun) Perception_Rank DiceCalc Leadership (Pr) Leadership_Rank DiceCalc
Piloting (Ag) Piloting_Rank DiceCalc Negotiation (Pr) Negotiation_Rank DiceCalc
Resilience (Br) Resilience_Rank DiceCalc Knowledge (Int) Knowledge_Rank DiceCalc
Riding (Ag) Riding_Rank DiceCalc
Skullduggery (Cun) Skullduggery_Rank DiceCalc
Stealth (Ag) Stealth_Rank DiceCalc
Streetwise (Cun) Streetwise_Rank DiceCalc
Survival (Cun) Survival_Rank DiceCalc
Vigilance (Will) Vigilance_Rank DiceCalc

AbilDie.png ProfDie.png