Difference between revisions of "Genesys:Careers"
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The Explorer is at home in the wild, able to handle anything the wilderness throws at them. Explorers tend to excel at surviving in the wilderness, and they often are pretty good with ranged weapons. Explorers may be military scouts, gruff and unsociable hunters, or people who just prefer living in the wild. | The Explorer is at home in the wild, able to handle anything the wilderness throws at them. Explorers tend to excel at surviving in the wilderness, and they often are pretty good with ranged weapons. Explorers may be military scouts, gruff and unsociable hunters, or people who just prefer living in the wild. | ||
− | The Explorer counts the following skills as career skills: Athletics, Brawl, Coordination, Deception, Perception, Ranged (Heavy), Stealth and Survival. Before spending experience during character creation, an Explorer may choose four of their career skills and gain one rank in each of them. | + | The Explorer counts the following skills as career skills: '''Athletics''', '''Brawl''', '''Coordination''', '''Deception''', '''Perception''', '''Ranged (Heavy)''', '''Stealth''' and '''Survival. Before spending experience during character creation, an Explorer may choose four of their career skills and gain one rank in each of them. |
Source: <span class="tooltip">GCRB<span class="tooltiptext">Genesys Core Rulebook</span></span> | Source: <span class="tooltip">GCRB<span class="tooltiptext">Genesys Core Rulebook</span></span> |
Revision as of 21:34, 2 December 2018
Listed below are the Genesys classes available to ply in Starlight, along with their class skills.
Captain
Source: GCRBGenesys Core Rulebook
Doctor
Source: GCRBGenesys Core Rulebook
Entertainer
For the Entertainer, the whole world really is a stage. Whatever their chosen medium, these artists, actors, and musicians make their living brightening the day’s or others. However, there can be a lot more to these individuals than meets the eye, as some Entertainers use their acting skills to cover more serious agendas.
The entertainer counts the following skills as career skills: Charm, Coordination, Deception, Discipline, Leadership, Melee, Skullduggery, and Stealth. Before spending experience during character creation, an Entertainer may choose four of their career skills and gain one rank in each of them.
Source: GCRBGenesys Core Rulebook
Explorer
The Explorer is at home in the wild, able to handle anything the wilderness throws at them. Explorers tend to excel at surviving in the wilderness, and they often are pretty good with ranged weapons. Explorers may be military scouts, gruff and unsociable hunters, or people who just prefer living in the wild.
The Explorer counts the following skills as career skills: Athletics, Brawl, Coordination, Deception, Perception, Ranged (Heavy), Stealth and Survival. Before spending experience during character creation, an Explorer may choose four of their career skills and gain one rank in each of them.
Source: GCRBGenesys Core Rulebook
Hacker
Source: GCRBGenesys Core Rulebook
Leader
Source: GCRBGenesys Core Rulebook
Merchant
Source: StarlightStarlight
Scoundrel
Source: GCRBGenesys Core Rulebook
Socialite
Source: GCRBGenesys Core Rulebook
Soldier
Source: GCRBGenesys Core Rulebook
Tradesperson
Source: GCRBGenesys Core Rulebook
Pilot
Source: GCRBGenesys Core Rulebook