Difference between revisions of "Genesys:Equipment"

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===Rope===
 
===Rope===
Despite the wondrous technological advances of {{STARLIGHT}}, sometimes you just need a good piece of rope to help you climb up to difficult spots.
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Despite the wondrous technological advances of {{STARLIGHTYEAR}}, sometimes you just need a good piece of rope to help you climb up to difficult spots.
  
  
 
[[Category:Genesys]]
 
[[Category:Genesys]]
 
[[Category:Unfinished Pages]]
 
[[Category:Unfinished Pages]]

Revision as of 00:26, 29 November 2018

Item List
Item Encumbrance Price Rairty
Backpack +4 50 3
Nano-healer 0 25 2
Rope 1 3 1

Item Descriptions

Backpack

While wearing a backpack, your character increases their encumbrance threshold by 4.

Nano-healer

A nano-healer is a small, single use object roughly the size and the shape of an asthma inhaler. It contains a small, one-use dose of nano-machines that patch up and heal open wounds. Using a nano-healer requires one maneuver for a character to apply it either to themselves or another engaged character. The nano-healer is consumed in the process, and the character immediately heals 5 wounds. While a character can use multiple nano-healers, this provides diminishing returns. Each nano-healer after the first heals one wound fewer. A second nano-healer heals 4 wounds, a third heals 3, and so on. Using a sixth nano-healer in a day has no further effect. After one day, the lingering effects of the nano-healer wears off, and the character may use nano-healers again with their normal effect. See page 116 of the Genesys Core Rulebook for more information on nano-healers and healing.

Rope

Despite the wondrous technological advances of 2352, sometimes you just need a good piece of rope to help you climb up to difficult spots.