Difference between revisions of "Template:Charsheet"

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|colspan=6 class="secHed" style="padding: 0px;border: 0px;"| <div class="shape">Skills</div>
 
|colspan=6 class="secHed" style="padding: 0px;border: 0px;"| <div class="shape">Skills</div>
 
|-
 
|-
|class="SkillCol"|Alchemy (Int)||class="SkillRank"|{{#If:{{{alchemy_rank|}}}|{{{alchemy_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{alchemy_rank|}}}|{{{alchemy_rank}}}|0}}}}||class="SkillCol"|Brawl (Br)||class="SkillRank"|{{#If:{{{brawl_rank|}}}|{{{brawl_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{brawl_rank|}}}|{{{brawl_rank}}}|0}}}}
+
|class="SkillCol"|Alchemy (Int)||class="SkillRank"|{{#If:{{{alchemy_rank|}}}|{{{alchemy_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{alchemy_rank|}}}|{{{alchemy_rank}}}|0}}}}
 +
|class="SkillCol"|Brawl (Br)||class="SkillRank"|{{#If:{{{brawl_rank|}}}|{{{brawl_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{brawl_rank|}}}|{{{brawl_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Astrocartography (Int)||class="SkillRank"|{{#If:{{{astrocartography_rank|}}}|{{{astrocartography_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{astrocartography_rank|}}}|{{{astrocartography_rank}}}|0}}}}||class="SkillCol"|Gunnery (Ag)||class="SkillRank"|{{#If:{{{gunnery_rank|}}}|{{{gunnery_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{gunnery_rank|}}}|{{{gunnery_rank}}}|0}}}}
+
|class="SkillCol"|Astrocartography (Int)||class="SkillRank"|{{#If:{{{astrocartography_rank|}}}|{{{astrocartography_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{astrocartography_rank|}}}|{{{astrocartography_rank}}}|0}}}}
 +
|class="SkillCol"|Gunnery (Ag)||class="SkillRank"|{{#If:{{{gunnery_rank|}}}|{{{gunnery_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{gunnery_rank|}}}|{{{gunnery_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Athletics (Br)||class="SkillRank"|{{#If:{{{athletics_rank|}}}|{{{athletics_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{athletics_rank|}}}|{{{athletics_rank}}}|0}}}}||class="SkillCol"|Melee (Br)||class="SkillRank"|{{#If:{{{melee_rank|}}}|{{{melee_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{melee_rank|}}}|{{{melee_rank}}}|0}}}}
+
|class="SkillCol"|Athletics (Br)||class="SkillRank"|{{#If:{{{athletics_rank|}}}|{{{athletics_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{athletics_rank|}}}|{{{athletics_rank}}}|0}}}}
 +
|class="SkillCol"|Melee (Br)||class="SkillRank"|{{#If:{{{melee_rank|}}}|{{{melee_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{melee_rank|}}}|{{{melee_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Computers (Int)||class="SkillRank"|{{#If:{{{computers_rank|}}}|{{{computers_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{computers_rank|}}}|{{{computers_rank}}}|0}}}}||class="SkillCol"|Melee-Heavy (Br)||class="SkillRank"|{{#If:{{{melee-heavy_rank|}}}|{{{melee-heavy_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{melee-heavy_rank|}}}|{{{melee-heavy_rank}}}|0}}}}
+
|class="SkillCol"|Computers (Int)||class="SkillRank"|{{#If:{{{computers_rank|}}}|{{{computers_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{computers_rank|}}}|{{{computers_rank}}}|0}}}}
 +
|class="SkillCol"|Melee-Heavy (Br)||class="SkillRank"|{{#If:{{{melee-heavy_rank|}}}|{{{melee-heavy_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{melee-heavy_rank|}}}|{{{melee-heavy_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Cool (Pr)||class="SkillRank"|{{#If:{{{cool_rank|}}}|{{{cool_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{cool_rank|}}}|{{{cool_rank}}}|0}}}}||class="SkillCol"|Melee-Light (Br)||class="SkillRank"|{{#If:{{{melee-light_rank|}}}|{{{melee-light_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{melee-light_rank|}}}|{{{melee-light_rank}}}|0}}}}
+
|class="SkillCol"|Cool (Pr)||class="SkillRank"|{{#If:{{{cool_rank|}}}|{{{cool_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{cool_rank|}}}|{{{cool_rank}}}|0}}}}
 +
|class="SkillCol"|Melee-Light (Br)||class="SkillRank"|{{#If:{{{melee-light_rank|}}}|{{{melee-light_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{melee-light_rank|}}}|{{{melee-light_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Coordination (Ag)||class="SkillRank"|{{#If:{{{coordination_rank|}}}|{{{coordination_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{coordination_rank|}}}|{{{coordination_rank}}}|0}}}}||class="SkillCol"|Ranged (Ag)||class="SkillRank"|{{#If:{{{ranged_rank|}}}|{{{ranged_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{ranged_rank|}}}|{{{ranged_rank}}}|0}}}}
+
|class="SkillCol"|Coordination (Ag)||class="SkillRank"|{{#If:{{{coordination_rank|}}}|{{{coordination_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{coordination_rank|}}}|{{{coordination_rank}}}|0}}}}
 +
|class="SkillCol"|Ranged (Ag)||class="SkillRank"|{{#If:{{{ranged_rank|}}}|{{{ranged_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{ranged_rank|}}}|{{{ranged_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Discipline (Will)||class="SkillRank"|{{#If:{{{discipline_rank|}}}|{{{discipline_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{willpower|}}}|{{{willpower}}}|0}}|{{#If:{{{discipline_rank|}}}|{{{discipline_rank}}}|0}}}}||class="SkillCol"|Ranged-Heavy (Ag)||class="SkillRank"|{{#If:{{{ranged-heavy_rank|}}}|{{{ranged-heavy_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{ranged-heavy_rank|}}}|{{{ranged-heavy_rank}}}|0}}}}
+
|class="SkillCol"|Discipline (Will)||class="SkillRank"|{{#If:{{{discipline_rank|}}}|{{{discipline_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{willpower|}}}|{{{willpower}}}|0}}|{{#If:{{{discipline_rank|}}}|{{{discipline_rank}}}|0}}}}
 +
|class="SkillCol"|Ranged-Heavy (Ag)||class="SkillRank"|{{#If:{{{ranged-heavy_rank|}}}|{{{ranged-heavy_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{ranged-heavy_rank|}}}|{{{ranged-heavy_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Driving (Ag)||class="SkillRank"|{{#If:{{{driving_rank|}}}|{{{driving_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{driving_rank|}}}|{{{driving_rank}}}|0}}}}||class="SkillCol"|Ranged-Light (Ag)||class="SkillRank"|{{#If:{{{ranged-light_rank|}}}|{{{ranged-light_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{ranged-light_rank|}}}|{{{ranged-light_rank}}}|0}}}}
+
|class="SkillCol"|Driving (Ag)||class="SkillRank"|{{#If:{{{driving_rank|}}}|{{{driving_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{driving_rank|}}}|{{{driving_rank}}}|0}}}}
 +
|class="SkillCol"|Ranged-Light (Ag)||class="SkillRank"|{{#If:{{{ranged-light_rank|}}}|{{{ranged-light_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{ranged-light_rank|}}}|{{{ranged-light_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Mechanics (Int)||class="SkillRank"|{{#If:{{{mechanics_rank|}}}|{{{mechanics_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{mechanics_rank|}}}|{{{mechanics_rank}}}|0}}}}||class="SkillCol"|Charm (Pr)||class="SkillRank"|{{#If:{{{charm_rank|}}}|{{{charm_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{charm_rank|}}}|{{{charm_rank}}}|0}}}}
+
|class="SkillCol"|Mechanics (Int)||class="SkillRank"|{{#If:{{{mechanics_rank|}}}|{{{mechanics_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{mechanics_rank|}}}|{{{mechanics_rank}}}|0}}}}
 +
|class="SkillCol"|Charm (Pr)||class="SkillRank"|{{#If:{{{charm_rank|}}}|{{{charm_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{charm_rank|}}}|{{{charm_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Medicine (Int)||class="SkillRank"|{{#If:{{{medicine_rank|}}}|{{{medicine_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{medicine_rank|}}}|{{{medicine_rank}}}|0}}}}||class="SkillCol"|Coercion (Will)||class="SkillRank"|{{#If:{{{coercion_rank|}}}|{{{coercion_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{willpower|}}}|{{{willpower}}}|0}}|{{#If:{{{coercion_rank|}}}|{{{coercion_rank}}}|0}}}}
+
|class="SkillCol"|Medicine (Int)||class="SkillRank"|{{#If:{{{medicine_rank|}}}|{{{medicine_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{medicine_rank|}}}|{{{medicine_rank}}}|0}}}}
 +
|class="SkillCol"|Coercion (Will)||class="SkillRank"|{{#If:{{{coercion_rank|}}}|{{{coercion_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{willpower|}}}|{{{willpower}}}|0}}|{{#If:{{{coercion_rank|}}}|{{{coercion_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Operating (Int)||class="SkillRank"|{{#If:{{{operating_rank|}}}|{{{operating_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{operating_rank|}}}|{{{operating_rank}}}|0}}}}||class="SkillCol"|Deception (Cun)||class="SkillRank"|{{#If:{{{deception_rank|}}}|{{{deception_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{deception_rank|}}}|{{{deception_rank}}}|0}}}}
+
|class="SkillCol"|Operating (Int)||class="SkillRank"|{{#If:{{{operating_rank|}}}|{{{operating_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{operating_rank|}}}|{{{operating_rank}}}|0}}}}
 +
|class="SkillCol"|Deception (Cun)||class="SkillRank"|{{#If:{{{deception_rank|}}}|{{{deception_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{deception_rank|}}}|{{{deception_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Perception (Cun)||class="SkillRank"|{{#If:{{{perception_rank|}}}|{{{perception_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{perception_rank|}}}|{{{perception_rank}}}|0}}}}||class="SkillCol"|Leadership (Pr)||class="SkillRank"|{{#If:{{{leadership_rank|}}}|{{{leadership_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{leadership_rank|}}}|{{{leadership_rank}}}|0}}}}
+
|class="SkillCol"|Perception (Cun)||class="SkillRank"|{{#If:{{{perception_rank|}}}|{{{perception_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{perception_rank|}}}|{{{perception_rank}}}|0}}}}
 +
|class="SkillCol"|Leadership (Pr)||class="SkillRank"|{{#If:{{{leadership_rank|}}}|{{{leadership_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{leadership_rank|}}}|{{{leadership_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Piloting (Ag)||class="SkillRank"|{{#If:{{{piloting_rank|}}}|{{{piloting_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{piloting_rank|}}}|{{{piloting_rank}}}|0}}}}||class="SkillCol"|Negotiation (Pr)||class="SkillRank"|{{#If:{{{negotiation_rank|}}}|{{{negotiation_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{negotiation_rank|}}}|{{{negotiation_rank}}}|0}}}}
+
|class="SkillCol"|Piloting (Ag)||class="SkillRank"|{{#If:{{{piloting_rank|}}}|{{{piloting_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{piloting_rank|}}}|{{{piloting_rank}}}|0}}}}
 +
|class="SkillCol"|Negotiation (Pr)||class="SkillRank"|{{#If:{{{negotiation_rank|}}}|{{{negotiation_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{presence|}}}|{{{presence}}}|0}}|{{#If:{{{negotiation_rank|}}}|{{{negotiation_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Resilience (Br)||class="SkillRank"|{{#If:{{{resilience_rank|}}}|{{{resilience_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{resilience_rank|}}}|{{{resilience_rank}}}|0}}}}||class="SkillCol"|Knowledge (Int)||class="SkillRank"|{{#If:{{{knowledge_rank|}}}|{{{knowledge_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{knowledge_rank|}}}|{{{knowledge_rank}}}|0}}}}
+
|class="SkillCol"|Resilience (Br)||class="SkillRank"|{{#If:{{{resilience_rank|}}}|{{{resilience_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{brawn|}}}|{{{brawn}}}|0}}|{{#If:{{{resilience_rank|}}}|{{{resilience_rank}}}|0}}}}
 +
|class="SkillCol"|Knowledge (Int)||class="SkillRank"|{{#If:{{{knowledge_rank|}}}|{{{knowledge_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{intellect|}}}|{{{intellect}}}|0}}|{{#If:{{{knowledge_rank|}}}|{{{knowledge_rank}}}|0}}}}
 
|-
 
|-
|class="SkillCol"|Riding (Ag)||class="SkillRank"|{{#If:{{{riding_rank|}}}|{{{riding_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{riding_rank|}}}|{{{riding_rank}}}|0}}}}||class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
+
|class="SkillCol"|Riding (Ag)||class="SkillRank"|{{#If:{{{riding_rank|}}}|{{{riding_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{riding_rank|}}}|{{{riding_rank}}}|0}}}}
 +
|class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
 
|-
 
|-
|class="SkillCol"|Skullduggery (Cun)||class="SkillRank"|{{#If:{{{skullduggery_rank|}}}|{{{skullduggery_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{skullduggery_rank|}}}|{{{skullduggery_rank}}}|0}}}}||class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
+
|class="SkillCol"|Skullduggery (Cun)||class="SkillRank"|{{#If:{{{skullduggery_rank|}}}|{{{skullduggery_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{skullduggery_rank|}}}|{{{skullduggery_rank}}}|0}}}}
 +
|class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
 
|-
 
|-
|class="SkillCol"|Stealth (Ag)||class="SkillRank"|{{#If:{{{stealth_rank|}}}|{{{stealth_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{stealth_rank|}}}|{{{stealth_rank}}}|0}}}}||class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
+
|class="SkillCol"|Stealth (Ag)||class="SkillRank"|{{#If:{{{stealth_rank|}}}|{{{stealth_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{agility|}}}|{{{agility}}}|0}}|{{#If:{{{stealth_rank|}}}|{{{stealth_rank}}}|0}}}}
 +
|class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
 
|-
 
|-
|class="SkillCol"|Streetwise (Cun)||class="SkillRank"|{{#If:{{{streetwise_rank|}}}|{{{streetwise_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{streetwise_rank|}}}|{{{streetwise_rank}}}|0}}}}||class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
+
|class="SkillCol"|Streetwise (Cun)||class="SkillRank"|{{#If:{{{streetwise_rank|}}}|{{{streetwise_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{streetwise_rank|}}}|{{{streetwise_rank}}}|0}}}}
 +
|class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
 
|-
 
|-
|class="SkillCol"|Survival (Cun)||class="SkillRank"|{{#If:{{{survival_rank|}}}|{{{survival_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{survival_rank|}}}|{{{survival_rank}}}|0}}}}||class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
+
|class="SkillCol"|Survival (Cun)||class="SkillRank"|{{#If:{{{survival_rank|}}}|{{{survival_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{cunning|}}}|{{{cunning}}}|0}}|{{#If:{{{survival_rank|}}}|{{{survival_rank}}}|0}}}}
 +
|class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
 
|-
 
|-
|class="SkillCol"|Vigilance (Will)||class="SkillRank"|{{#If:{{{vigilance_rank|}}}|{{{vigilance_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{willpower|}}}|{{{willpower}}}|0}}|{{#If:{{{vigilance_rank|}}}|{{{vigilance_rank}}}|0}}}}||class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
+
|class="SkillCol"|Vigilance (Will)||class="SkillRank"|{{#If:{{{vigilance_rank|}}}|{{{vigilance_rank}}}|0}}||class="SkillDice"|{{#DiceCalc:{{#If:{{{willpower|}}}|{{{willpower}}}|0}}|{{#If:{{{vigilance_rank|}}}|{{{vigilance_rank}}}|0}}}}
 +
|class="SkillCol"| ||class="SkillRank"| ||class="SkillDice"|  
 
|}
 
|}
 
|}
 
|}

Revision as of 07:05, 2 December 2018

Usage

{{Charsheet 
|name=Aaron Stobulous
|species=Human
|career=[[Starship Captain]]
|player=Brian Rogoski
|brawn=2
|agility=2
|intellect=3
|cunning=5
|willpower=4
|presence=3
|add_soak=2
|add_wound = 0
|add_strain = 0
|add_range_defense=1
|add_melee_range=1
|alchemy_rank=0
|astrocartography_rank=2
|athletics_rank=1
|computers_rank=2
|cool_rank=3
|coordination_rank=1
|discipline_rank=2
|driving_rank=0
|mechanics_rank=1
|medicine_rank=1
|operating_rank=4
|perception_rank=2
|piloting_rank=2
|resilience_rank=2
|riding_rank=0
|skullduggery_rank=0
|stealth_rank=1
|streetwise_rank=2
|survival_rank=3
|vigilance_rank=2
|brawl_rank=1
|gunnery_rank=1
|melee_rank=1
|melee-heavy_rank=1
|melee-light_rank=1
|ranged_rank=1
|ranged-heavy_rank=1
|ranged-light_rank=1
|charm_rank=3
|coercion_rank=4
|deception_rank=5
|leadership_rank=5
|negotiation_rank=2
|knowledge_rank=1
}}

Results

Aaron Stobulous
Species: Human
Career: Starship Captain
Player: Brian Rogoski
Soak
Value
Wound
Threshold
Strain
Threshold
Ranged
Defense
Melee
Defense
4 12 14 1 0
Characteristics
Brawn Agility Intellect Cunning Willpower Presence
2 2 3 5 4 3
Skills
Alchemy (Int) 0 ddd Brawl (Br) 1 cd
Astrocartography (Int) 2 ccd Gunnery (Ag) 1 cd
Athletics (Br) 1 cd Melee (Br) 1 cd
Computers (Int) 2 ccd Melee-Heavy (Br) 1 cd
Cool (Pr) 3 ccc Melee-Light (Br) 1 cd
Coordination (Ag) 1 cd Ranged (Ag) 1 cd
Discipline (Will) 2 ccdd Ranged-Heavy (Ag) 1 cd
Driving (Ag) 0 dd Ranged-Light (Ag) 1 cd
Mechanics (Int) 1 cdd Charm (Pr) 3 ccc
Medicine (Int) 1 cdd Coercion (Will) 4 cccc
Operating (Int) 4 cccd Deception (Cun) 5 ccccc
Perception (Cun) 2 ccddd Leadership (Pr) 5 cccdd
Piloting (Ag) 2 cc Negotiation (Pr) 2 ccd
Resilience (Br) 2 cc Knowledge (Int) 1 cdd
Riding (Ag) 0 dd
Skullduggery (Cun) 0 ddddd
Stealth (Ag) 1 cd
Streetwise (Cun) 2 ccddd
Survival (Cun) 3 cccdd
Vigilance (Will) 2 ccdd


John Carlos
Species: Human
Career: Starship Captain
Player: Brian Rogoski
Soak
Value
Wound
Threshold
Strain
Threshold
Ranged
Defense
Melee
Defense
4 12 12 1 0
Characteristics
Brawn Agility Intellect Cunning Willpower Presence
2 3 3 2 2 3
Skills
Alchemy (Int) 0 ddd Brawl (Br) 2 cc
Astrocartography (Int) 2 ccd Gunnery (Ag) 1 cdd
Athletics (Br) 1 cd Melee (Br) 0 dd
Computers (Int) 2 ccd Melee-Heavy (Br) 0 dd
Cool (Pr) 2 ccd Melee-Light (Br) 0 dd
Coordination (Ag) 1 cdd Ranged (Ag) 1 cdd
Discipline (Will) 0 dd Ranged-Heavy (Ag) 1 cdd
Driving (Ag) 1 cdd Ranged-Light (Ag) 1 cdd
Mechanics (Int) 2 ccd Charm (Pr) 1 cdd
Medicine (Int) 0 ddd Coercion (Will) 2 cc
Operating (Int) 2 ccd Deception (Cun) 2 cc
Perception (Cun) 1 cd Leadership (Pr) 2 ccd
Piloting (Ag) 2 ccd Negotiation (Pr) 2 ccd
Resilience (Br) 0 dd Knowledge (Int) 1 cdd
Riding (Ag) 0 ddd
Skullduggery (Cun) 0 dd
Stealth (Ag) 0 ddd
Streetwise (Cun) 2 cc
Survival (Cun) 1 cd
Vigilance (Will) 1 cd


NAME REQUIRED
Species: SPECIES REQUIRED
Career: CAREER REQUIRED
Player: PLAYER REQUIRED
Soak
Value
Wound
Threshold
Strain
Threshold
Ranged
Defense
Melee
Defense
Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator. Expression error: Unexpected < operator. 0 0
Characteristics
Brawn Agility Intellect Cunning Willpower Presence
BRAWN REQUIRED AGILITY REQUIRED INTELLECT REQUIRED CUNNING REQUIRED WILLPOWER REQUIRED PRESENCE REQUIRED
Skills
Alchemy (Int) 0 ZERO Brawl (Br) 0 ZERO
Astrocartography (Int) 0 ZERO Gunnery (Ag) 0 ZERO
Athletics (Br) 0 ZERO Melee (Br) 0 ZERO
Computers (Int) 0 ZERO Melee-Heavy (Br) 0 ZERO
Cool (Pr) 0 ZERO Melee-Light (Br) 0 ZERO
Coordination (Ag) 0 ZERO Ranged (Ag) 0 ZERO
Discipline (Will) 0 ZERO Ranged-Heavy (Ag) 0 ZERO
Driving (Ag) 0 ZERO Ranged-Light (Ag) 0 ZERO
Mechanics (Int) 0 ZERO Charm (Pr) 0 ZERO
Medicine (Int) 0 ZERO Coercion (Will) 0 ZERO
Operating (Int) 0 ZERO Deception (Cun) 0 ZERO
Perception (Cun) 0 ZERO Leadership (Pr) 0 ZERO
Piloting (Ag) 0 ZERO Negotiation (Pr) 0 ZERO
Resilience (Br) 0 ZERO Knowledge (Int) 0 ZERO
Riding (Ag) 0 ZERO
Skullduggery (Cun) 0 ZERO
Stealth (Ag) 0 ZERO
Streetwise (Cun) 0 ZERO
Survival (Cun) 0 ZERO
Vigilance (Will) 0 ZERO