Difference between revisions of "Template:CortexSLChar"
Line 6: | Line 6: | ||
|distinction1=Very Bob | |distinction1=Very Bob | ||
|distinction1_value=10 | |distinction1_value=10 | ||
− | |distinction1_sfx1_name= | + | |distinction1_sfx1_name=Test thing 1 |
− | | | + | |distinction1_sfx1_effect=Thing a [pp] for a [6] thing. |
+ | |distinction1_sfx2_name=Test thing 2 | ||
+ | |distinction1_sfx2_effect=Thing a [pp] for a [8] thing. | ||
+ | |distinction1_sfx3_name=Test thing 3 | ||
+ | |distinction1_sfx3_effect=Thing a [pp] for a [10] thing. | ||
|distinction2=Exceptionally Bob | |distinction2=Exceptionally Bob | ||
|distinction3=Quite Bob | |distinction3=Quite Bob | ||
Line 39: | Line 43: | ||
{{#if:{{{description|}}}|{{!}}colspan='3'{{!}}''{{{description}}}'' | {{#if:{{{description|}}}|{{!}}colspan='3'{{!}}''{{{description}}}'' | ||
{{!}}-}} | {{!}}-}} | ||
− | | | + | |colspan='3'|{{head|Distinctions}} |
− | |||
|- | |- | ||
− | |{{#if: {{{distinction1|}}}|{{CortexTrait|name={{{distinction1}}}|value={{{distinction1_value|8}}}}}| | + | |colspan='3'|{{#if:{{{distinction1|}}}|{{CortexTrait|name={{{distinction1}}}|value={{{distinction1_value|8}}}}}|{{error|Characters require three distinctions}}}} |
+ | |- | ||
+ | |colspan='3'|{{hinder}} | ||
+ | |- | ||
+ | {{#if:{{{distinction1_sfx1_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction1_sfx1_effect|}}}|{{CortexSFX|name = {{{distinction1_sfx1_name}}}|effect={{{distinction1_sfx1_effect}}}}}|{{error|distinction1_sfx1_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | {{#if:{{{distinction1_sfx2_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction1_sfx2_effect|}}}|{{CortexSFX|name = {{{distinction1_sfx2_name}}}|effect={{{distinction1_sfx2_effect}}}}}|{{error|distinction1_sfx2_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | {{#if:{{{distinction1_sfx3_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction1_sfx3_effect|}}}|{{CortexSFX|name = {{{distinction1_sfx3_name}}}|effect={{{distinction1_sfx3_effect}}}}}|{{error|distinction1_sfx3_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | |colspan='3'|{{#if:{{{distinction2|}}}|{{CortexTrait|name={{{distinction2}}}|value={{{distinction2_value|8}}}}}|{{error|Characters require three distinctions}}}} | ||
+ | |- | ||
+ | |colspan='3'|{{hinder}} | ||
+ | |- | ||
+ | {{#if:{{{distinction2_sfx1_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction2_sfx1_effect|}}}|{{CortexSFX|name = {{{distinction2_sfx1_name}}}|effect={{{distinction2_sfx1_effect}}}}}|{{error|distinction2_sfx1_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | {{#if:{{{distinction2_sfx2_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction2_sfx2_effect|}}}|{{CortexSFX|name = {{{distinction2_sfx2_name}}}|effect={{{distinction2_sfx2_effect}}}}}|{{error|distinction2_sfx2_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | {{#if:{{{distinction2_sfx3_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction2_sfx3_effect|}}}|{{CortexSFX|name = {{{distinction2_sfx3_name}}}|effect={{{distinction2_sfx3_effect}}}}}|{{error|distinction2_sfx3_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | |colspan='3'|{{#if:{{{distinction3|}}}|{{CortexTrait|name={{{distinction3}}}|value={{{distinction3_value|8}}}}}|{{error|Characters require three distinctions}}}} | ||
+ | |- | ||
+ | |colspan='3'|{{hinder}} | ||
+ | |- | ||
+ | {{#if:{{{distinction3_sfx1_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction3_sfx1_effect|}}}|{{CortexSFX|name = {{{distinction3_sfx1_name}}}|effect={{{distinction3_sfx1_effect}}}}}|{{error|distinction3_sfx1_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | {{#if:{{{distinction3_sfx2_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction3_sfx2_effect|}}}|{{CortexSFX|name = {{{distinction3_sfx2_name}}}|effect={{{distinction3_sfx2_effect}}}}}|{{error|distinction3_sfx2_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | {{#if:{{{distinction3_sfx3_name|}}}| | ||
+ | {{!}}colspan='3'{{!}}{{#if:{{{distinction3_sfx3_effect|}}}|{{CortexSFX|name = {{{distinction3_sfx3_name}}}|effect={{{distinction3_sfx3_effect}}}}}|{{error|distinction3_sfx3_effect missing}}}} | ||
+ | {{!}}-}} | ||
+ | |style='width:33.33333%'|{{head|Attributes}} | ||
+ | |colspan='2' style='width:66.66666%'|{{head|Skills}} | ||
+ | |- | ||
+ | |{{CortexTrait|name=Physical|value={{{physical|8}}}}} | ||
| style='width:33.33333%'|{{CortexTrait|name=Capitalist|value={{{capitalist|4}}}}} | | style='width:33.33333%'|{{CortexTrait|name=Capitalist|value={{{capitalist|4}}}}} | ||
|style='width:33.33333%'|{{CortexTrait|name=Medico|value={{{medico|4}}}}} | |style='width:33.33333%'|{{CortexTrait|name=Medico|value={{{medico|4}}}}} | ||
|- | |- | ||
− | + | |{{CortexTrait|name=Mental|value={{{mental|8}}}}} | |
|{{CortexTrait| name=Gumshoe | value={{{gumshoe|4}}}}} | |{{CortexTrait| name=Gumshoe | value={{{gumshoe|4}}}}} | ||
|{{CortexTrait|name=Pilot|value={{{pilot|4}}}}} | |{{CortexTrait|name=Pilot|value={{{pilot|4}}}}} | ||
|- | |- | ||
− | + | |{{CortexTrait|name=Social|value={{{social|8}}}}} | |
|{{CortexTrait|name=Gunner|value={{{gunner|4}}}}} | |{{CortexTrait|name=Gunner|value={{{gunner|4}}}}} | ||
|{{CortexTrait|name=Quartermaster|value={{{quartermaster|4}}}}} | |{{CortexTrait|name=Quartermaster|value={{{quartermaster|4}}}}} | ||
|- | |- | ||
− | | | + | |{{head|Signature Assets}} |
|{{CortexTrait| name=Larcenist| value={{{larcenist|4}}}}} | |{{CortexTrait| name=Larcenist| value={{{larcenist|4}}}}} | ||
|{{CortexTrait|name=Raconteur|value={{{raconteur|4}}}}} | |{{CortexTrait|name=Raconteur|value={{{raconteur|4}}}}} | ||
|- | |- | ||
− | |{{CortexTrait|name= | + | |{{#if:{{{sig_asset1_name|}}}|{{CortexTrait|name={{{sig_asset1_name}}}|value={{{sig_asset1_value}}}}}}} |
|{{CortexTrait|name=Lawyer|value={{{lawyer|4}}}}} | |{{CortexTrait|name=Lawyer|value={{{lawyer|4}}}}} | ||
|{{CortexTrait|name=Scrapper|value={{{scrapper|4}}}}} | |{{CortexTrait|name=Scrapper|value={{{scrapper|4}}}}} | ||
|- | |- | ||
− | |{{CortexTrait|name= | + | |{{#if:{{{sig_asset2_name|}}}|{{CortexTrait|name={{{sig_asset2_name}}}|value={{{sig_asset2_value}}}}}}} |
|{{CortexTrait|name=Macher|value={{{macher|4}}}}} | |{{CortexTrait|name=Macher|value={{{macher|4}}}}} | ||
|{{CortexTrait|name=Technophile|value={{{technophile|4}}}}} | |{{CortexTrait|name=Technophile|value={{{technophile|4}}}}} | ||
|- | |- | ||
− | |{{CortexTrait|name= | + | |{{#if:{{{sig_asset3_name|}}}|{{CortexTrait|name={{{sig_asset3_name}}}|value={{{sig_asset3_value}}}}}}} |
|{{CortexTrait|name=Mechanic|value={{{mechanic|4}}}}} | |{{CortexTrait|name=Mechanic|value={{{mechanic|4}}}}} | ||
| | | | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
<noinclude> | <noinclude> | ||
Line 274: | Line 309: | ||
"required": true | "required": true | ||
}, | }, | ||
− | " | + | "distinction1_sfx1_effect": {}, |
"sig_asset1_name": { | "sig_asset1_name": { | ||
"label": "First Signature Asset Name", | "label": "First Signature Asset Name", | ||
Line 343: | Line 378: | ||
"scrapper", | "scrapper", | ||
"technophile", | "technophile", | ||
− | " | + | "distinction1_sfx1_effect", |
"sig_asset1_name", | "sig_asset1_name", | ||
"sig_asset1_value", | "sig_asset1_value", |
Revision as of 06:52, 20 December 2022
Bob | ||||||||
it's a bob | ||||||||
Distinctions | ||||||||
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Hinder
Gain a when you switch out this distinction's for a . | ||||||||
Test thing 1
Thing a for a thing. | ||||||||
Test thing 2
Thing a for a thing. | ||||||||
Test thing 3
Thing a for a thing. | ||||||||
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Hinder
Gain a when you switch out this distinction's for a . | ||||||||
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Hinder
Gain a when you switch out this distinction's for a . | ||||||||
Attributes | Skills | |||||||
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Signature Assets |
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Characters require a name | ||||||||
Distinctions | ||||||||
Characters require three distinctions | ||||||||
Hinder
Gain a when you switch out this distinction's for a . | ||||||||
Characters require three distinctions | ||||||||
Hinder
Gain a when you switch out this distinction's for a . | ||||||||
Characters require three distinctions | ||||||||
Hinder
Gain a when you switch out this distinction's for a . | ||||||||
Attributes | Skills | |||||||
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Signature Assets |
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Template for Silver Lining cortex characters and Major GMCs
Parameter | Description | Type | Status | |
---|---|---|---|---|
Character Name | name | The Character's Name
| Line | required |
Character Description | description | A brief description of the character
| Line | suggested |
Width | width | Width of the Character Box
| File | optional |
Distincation 1 | distinction1 | Character's First Distinction
| Line | required |
First Distinction Die Value | distinction1_value | Die value of the first distinction
| Unknown | required |
Distinction 2 | distinction2 | Character's Second Distincation
| Line | required |
Second Distinction Die Value | distinction2_value | Die value of the second distinction
| Number | required |
Distinction 3 | distinction3 | Character's Third Distinction
| Line | required |
Third Distinction Die Value | distinction3_value | Die value of the third distinction
| Number | optional |
Physical Attribute Value | physical | of or relating to the body
| Number | required |
Mental Attribute Value | mental | of or relating to the total emotional and intellectual response of an individual to external reality
| Number | required |
Social Attribute Value | social | marked by or passed in pleasant companionship with friends or associates
| Number | required |
Capitalist Skill | capitalist | A person who commits the "lawful" taking of personal property with intent to deprive the rightful owner of it permanently
| Number | required |
Gumshoe Skill Value | gumshoe | A person who engages in detective work
| Number | required |
Gunner Skill | gunner | A person who operates or aims a gun
| Number | required |
Lawyer Skill Value | lawyer | One whose profession is to conduct lawsuits for clients or to advise as to legal rights and obligations in other matters
| Number | required |
Larcenist Skill Value | larcenist | A person who commits the unlawful taking of personal property with intent to deprive the rightful owner of it permanently
| Number | required |
Macher Skill Value | macher | A powerful, influential person
| Number | required |
Medico Skill Value | medico | A medical practitioner, a physician also, a medical student
| Number | required |
Mechanic Skill Value | mechanic | A person who works with his or her hands especially a repairer of machines.
| Number | required |
Pilot Skill Value | pilot | A person who flies or is qualified to fly an aircraft or spacecraft
| Number | required |
Quartermaster Skill Value | quartermaster | Person that supervises stores or barracks and distributes supplies and provisions.
| Number | required |
Raconteur Skill Value | raconteur | A storyteller, especially a person noted for telling stories with skill and wit.
| Number | required |
Scrapper Skill Value | scrapper | A fighter, quarreler also: a fierce competitor
| Number | required |
Technophile Skill Value | technophile | An enthusiast of technology
| Number | required |
Distinction1_sfx1_effect | distinction1_sfx1_effect | no description | Unknown | optional |
First Signature Asset Name | sig_asset1_name | First Signature Asset Name
| Line | suggested |
First Signature Asset Value | sig_asset1_value | First Signature Asset Value
| Unknown | suggested |
Second Signature Asset Name | sig_asset2_name | Second Signature Asset Name
| Line | suggested |
Second Signature Asset Value | sig_asset2_value | Second Signature Asset Value
| Number | suggested |
Third Signature Asset Name | sig_asset3_name | Third Signature Asset Name
| Line | suggested |
Third Signature Asset Value | sig_asset3_value | Third Signature Asset Value
| Number | suggested |